
|
Game #1 "The corn field" Everybody woke up in a corn
field, very confused, barefoot and just wearing a white robe (the elf
was blooded but not wounded, and a longsword of steel was beside him).
It has hot, sunny blue sky, like summer. Nothing in the horizon. They
didn't remembered anything. In the corn field was also the innkeeper
from Waterdeep's inn, really nervous -he told them his name was Wilfro-.
After a while they managed to get out of the field -since Adriel, the
elf, have seen a road north to south, maybe-. So they followed the road,
still confused. Vife minutes later they saw a man in a horse, wearing
chainmail and looking as a knight or warrior, very serious. In spite
that in the beginning it seemed he thought they were bandits, eventually
Arabel could talk to him and ask for help. That road was very dangerous,
said the man. Better to go north to Tyr Astra. Maybe a city? |
Tyr Astra
|
|
Game #2 "Arriving the city of Tyr Astra" The man in the
horse was called Sir Roger, as he said. He went with them through the
lands south Tyr Astra, a completely unknown city they've never heard
about (and of course is not near Waterdeep). All that lands seemed to be
devastated by war, wasted farms, ruined fields, burnt trees and even
crows and wild dogs stalking in the far distance hills. Sir Roger shared
his waterskin with them but Wilfro drank much more than anyone else. And
Adriel found a gold piece in the road. Meanwhile they bare feet were
killing them. |
Tyr Astra
|
|
Game #3 "In the Temple of Light" They went inside the
Temple of Light, a cathedral that was being built within the White
Castle. They saw there a lot of workers and a huge wooden scaffolding,
tools, people cutting stones, making statues and such. The contrast was
shocking between the poor of the houses of Tyr Astra and the magnificent
look of the Temple of Light. It had a great symbol of an eight points
star in the huge colored glass windows. |
Tyr Astra
|
|
Game #4 "Healing in the name of Light" During
the night Aurora fed the dogs that were waiting for her outside in the
stairs the Temple of Light, after discovering that they were not in
Faerum because of the stars and the two moons. Then went to sleep
worried really tired.
|
Tyr Astra
|
|
Game #5 "In the city" Arabelle ran through the street market downhill as fast as she could with Aurora following her, but when he reached the Justice Square she started feeling that bitter taste in her mouth. Then hey saw this guy about to be executed in the middle of the square, over a wooden structure. They tried to stop it but it seemed to be impossible, they only had thirty seconds to talk the guy -a middle age dark haired man, nervous smile in his face, with the symbol in his belly. They hardly understood what he was saying and then he was hanged, suddenly. But something weird happened. Arabelle told that she was able to see him after all this happened, and even talk to him -she said that the hanged man told her they were no friends so he was not going to help her-. She also told something about a dead kid and a well.
Aurora
get worried about Arabelle and they left the Justice Square, the big St.
Cuthbert cathedral behind them. At the same time Val'ere, the priest of
Light, gave a holy symbol to Adriel for Aurora. When the elf was leaving
the temple he suddenly felt Aurora, Arabelle and even Wilfro where they
were. Not easy to explain how but he could say how far they were and the
direction... and the same for them. So they found themselves in midtown,
near the Temple of Pelor, where Aurora was trying to be helped. Instead
of that the priest there, an old blind man called Dionis, though she was
out of her mind. So she left with her new friends.
Alaric was old but with strong character and very used to be obeyed. He
talked with them in the privacy of his main hall, alone in the shades of
a dark room with the windows blinded. He explained that he needed help
in something and the priest of Light -Aurora- was exactly what he needed.
So they were asked to do something for him: in the last months two of
his vassal feuds -Tomund and Falkyn- become rebels and supported the
opposite faction in the civil war. Although he had a lot of trouble with
them but it was something he can solve by himself with strong fist and
battle. But there was another feud about to rebel, Requena. The fact was
that in the past the daughter of the lord of Requena was going to marry
his son Steven, but he died last year in an ambush. The lady, called
Agnes of Requena, was still living in the White Castle. He was thinking
in sending Agnes home so the lord of Requena, a nobleman called Jaime,
could see his good will. Making hostages was not his style, he said. But
he needed someone with special abilities able to keep the girls alive
during the journey: somebody like Aurora.
|
Tyr Astra
|
|
Game #6 "Deals in the afternoon" The count Alaric
left the room and they waited talking about what to do. |
Tyr Astra
|
|
Game #7 "More things happening in Tyr Astra" After visiting the
Alliance of Magi and talking to Cillyne, they decided to go to the
Temple of Light again to eat something and take some rest. Arabelle kept
talking to the unseen Sir Grey, she seemed to be a little crazy. When
they were close to arrive the building being constructed and near the
crowded street with the market something interrupted their plans, a
messenger pigeon went to Aurora and landed over her. Then she saw a
little wrapped message. She was curious about that so she looked it: |
Tyr Astra
|
|
Game #8 "Dangers in the city" Adriel killed the
dwarf in the alley and waited there pretty nervous. Before Arabelle and
Aurora reached the place a couple guys saw the scene and looted the dead
dwarf. They told him that the dead dwarf was called Ron Kopler, and has
a lot of brothers. |
Tyr Astra
|
|
Game #9 "The fight in the Alliance" Arabelle and Aurora
went to the Alliance of Magi because they thought that something wrong
was going on there. They found the building guarded by an armed strong
guy, white skinned and sharp looking, but the the side of the building
nobody was watching. Then there Arabelle spoke with Sir Grey and
convinced him to help her. She cast an spell and suddenly the dead
kinght head floated in the air and went up near the outside wooden beans
of the blue building of the alliance. They waited a little bit -during
the sunset, it was nice from there looking west and sun fading in the
high walls of Tyr Astra- and then she recovered the skull. Sir Grey told
her there were people there and that a woman was inside the room in a
kind of ritual. |
Tyr Astra
|