Sense Motive
(Wis)
You are skilled at detecting falsehoods and true intentions.
Check: A successful check lets you avoid being bluffed (see the Bluff
skill). You can also use this skill to determine when “something is up” (that is,
something odd is going on) or to assess someone's trustworthiness.
Tarea
CD Averiguar Intenciones
Corazonada
20
Percibir encantamiento
25 ó 15
Discernir un mensaje secreto
Varía
Hunch: This use of the skill involves making a gut assessment of the
social situation. You can get the feeling from another's behavior that something
is wrong, such as when you're talking to an impostor. Alternatively, you can get
the feeling that someone is trustworthy.
Sense Enchantment: You can tell that someone's behavior is being
influenced by an enchantment effect even if that person isn't aware of it. The
usual DC is 25, but if the target is dominated (see dominate person), the DC is
only 15 because of the limited range of the target's activities.
Discern Secret Message: You may use Sense Motive to detect that a hidden
message is being transmitted via the Bluff skill. In this case, your Sense
Motive check is opposed by the Bluff check of the character transmitting the
message. For each piece of information relating to the message that you are
missing, you take a –2 penalty on your Sense Motive check. If you succeed by 4
or less, you know that something hidden is being communicated, but you can't
learn anything specific about its content. If you beat the DC by 5 or more, you
intercept and understand the message. If you fail by 4 or less, you don't detect
any hidden communication. If you fail by 5 or more, you might infer false
information.
Action: Trying to gain information with Sense Motive generally takes at
least 1 minute, and you could spend a whole evening trying to get a sense of the
people around you.
Try Again: No, though you may make a Sense Motive check for each Bluff
check made against you.
Special: A ranger gains a bonus on Sense Motive checks when using this
skill against a favored enemy.
If you have the Alertness feat, you get a bonus on Sense Motive checks (see
Feats).